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Searched refs:AddWeapons (Results 1 – 5 of 5) sorted by relevance

/external/flatbuffers/samples/
Dsample_binary.lua61 monster.AddWeapons(builder, weapons)
DSampleBinary.php62 \MyGame\Sample\Monster::AddWeapons($builder, $weapons);
DSampleBinary.cs54 Monster.AddWeapons(builder, weapons); in Main()
/external/flatbuffers/samples/lua/MyGame/Sample/
DMonster.lua116 function Monster.AddWeapons(builder, weapons) builder:PrependUOffsetTRelativeSlot(7, weapons, 0) end function
/external/flatbuffers/docs/source/
DTutorial.md1328 Monster.AddWeapons(builder, weapons);
1414 \MyGame\Sample\Monster::AddWeapons($builder, $weapons);
1496 monster.AddWeapons(builder, weapons)