Searched refs:AlignToUnpack (Results 1 – 1 of 1) sorted by relevance
10529 int AlignToUnpack = Offset % (NumElements / Scale); in lowerVectorShuffleAsSpecificZeroOrAnyExtend() local10530 if (AlignToUnpack) { in lowerVectorShuffleAsSpecificZeroOrAnyExtend()10532 for (int i = AlignToUnpack; i < NumElements; ++i) in lowerVectorShuffleAsSpecificZeroOrAnyExtend()10533 ShMask[i - AlignToUnpack] = i; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()10535 Offset -= AlignToUnpack; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()