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Searched refs:AlwaysVectorize (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Transforms/
DVectorize.h114 bool AlwaysVectorize = true);
/external/llvm/include/llvm/Transforms/
DVectorize.h121 bool AlwaysVectorize = true);
/external/llvm/include/llvm/Transforms/Vectorize/
DLoopVectorize.h75 bool AlwaysVectorize = true; member
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Transforms/Vectorize/
DLoopVectorize.h86 bool AlwaysVectorize = true; member
DLoopVectorizationLegality.h108 bool allowVectorization(Function *F, Loop *L, bool AlwaysVectorize) const;
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Vectorize/
DLoopVectorizationLegality.cpp106 bool AlwaysVectorize) const { in allowVectorization()
113 if (!AlwaysVectorize && getForce() != LoopVectorizeHints::FK_Enabled) { in allowVectorization()
DLoopVectorize.cpp1698 explicit LoopVectorize(bool NoUnrolling = false, bool AlwaysVectorize = true) in LoopVectorize()
1701 Impl.AlwaysVectorize = AlwaysVectorize; in LoopVectorize()
6247 Pass *createLoopVectorizePass(bool NoUnrolling, bool AlwaysVectorize) { in createLoopVectorizePass() argument
6248 return new LoopVectorize(NoUnrolling, AlwaysVectorize); in createLoopVectorizePass()
7317 if (!Hints.allowVectorization(F, L, AlwaysVectorize)) { in processLoop()
/external/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp1100 bool allowVectorization(Function *F, Loop *L, bool AlwaysVectorize) const { in allowVectorization()
1109 if (!AlwaysVectorize && getForce() != LoopVectorizeHints::FK_Enabled) { in allowVectorization()
1798 explicit LoopVectorize(bool NoUnrolling = false, bool AlwaysVectorize = true) in LoopVectorize()
1801 Impl.AlwaysVectorize = AlwaysVectorize; in LoopVectorize()
6132 Pass *createLoopVectorizePass(bool NoUnrolling, bool AlwaysVectorize) { in createLoopVectorizePass() argument
6133 return new LoopVectorize(NoUnrolling, AlwaysVectorize); in createLoopVectorizePass()
6400 if (!Hints.allowVectorization(F, L, AlwaysVectorize)) { in processLoop()