Searched refs:AncestorId (Results 1 – 2 of 2) sorted by relevance
101 using AncestorId = const AncestorState*; variable113 AncestorId LookupAncestorId(const Node* node) const;116 AncestorId GetAncestorId(const AncestorState& state);119 void ResetAncestorId(const Node* node, AncestorId id);163 std::vector<AncestorId> node_to_ancestorid_map_;164 std::unordered_map<int, AncestorId> added_node_ancestorid_mapping_;
66 typedef std::tuple<StateMap::CondId, StateMap::AncestorId, OutputTensor>241 StateMap::AncestorId StateMap::LookupAncestorId(const Node* node) const { in LookupAncestorId()247 StateMap::AncestorId StateMap::GetAncestorId( in GetAncestorId()253 void StateMap::ResetAncestorId(const Node* node, StateMap::AncestorId id) { in ResetAncestorId()1292 StateMap::AncestorId id = nullptr; in DetermineAncestorState()1295 auto insert = [&](StateMap::AncestorId id, Node* src) { in DetermineAncestorState()