Searched refs:BCase (Results 1 – 5 of 5) sorted by relevance
/external/llvm/lib/ObjectYAML/ |
D | ELFYAML.cpp | 254 #define BCase(X) IO.bitSetCase(Value, #X, ELF::X); in bitset() macro 258 BCase(EF_ARM_SOFT_FLOAT) in bitset() 259 BCase(EF_ARM_VFP_FLOAT) in bitset() 268 BCase(EF_MIPS_NOREORDER) in bitset() 269 BCase(EF_MIPS_PIC) in bitset() 270 BCase(EF_MIPS_CPIC) in bitset() 271 BCase(EF_MIPS_ABI2) in bitset() 272 BCase(EF_MIPS_32BITMODE) in bitset() 273 BCase(EF_MIPS_FP64) in bitset() 274 BCase(EF_MIPS_NAN2008) in bitset() [all …]
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D | COFFYAML.cpp | 192 #define BCase(X) IO.bitSetCase(Value, #X, COFF::X); macro 195 BCase(IMAGE_FILE_RELOCS_STRIPPED); in bitset() 196 BCase(IMAGE_FILE_EXECUTABLE_IMAGE); in bitset() 197 BCase(IMAGE_FILE_LINE_NUMS_STRIPPED); in bitset() 198 BCase(IMAGE_FILE_LOCAL_SYMS_STRIPPED); in bitset() 199 BCase(IMAGE_FILE_AGGRESSIVE_WS_TRIM); in bitset() 200 BCase(IMAGE_FILE_LARGE_ADDRESS_AWARE); in bitset() 201 BCase(IMAGE_FILE_BYTES_REVERSED_LO); in bitset() 202 BCase(IMAGE_FILE_32BIT_MACHINE); in bitset() 203 BCase(IMAGE_FILE_DEBUG_STRIPPED); in bitset() [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/ObjectYAML/ |
D | ELFYAML.cpp | 277 #define BCase(X) IO.bitSetCase(Value, #X, ELF::X) in bitset() macro 281 BCase(EF_ARM_SOFT_FLOAT); in bitset() 282 BCase(EF_ARM_VFP_FLOAT); in bitset() 291 BCase(EF_MIPS_NOREORDER); in bitset() 292 BCase(EF_MIPS_PIC); in bitset() 293 BCase(EF_MIPS_CPIC); in bitset() 294 BCase(EF_MIPS_ABI2); in bitset() 295 BCase(EF_MIPS_32BITMODE); in bitset() 296 BCase(EF_MIPS_FP64); in bitset() 297 BCase(EF_MIPS_NAN2008); in bitset() [all …]
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D | COFFYAML.cpp | 240 #define BCase(X) IO.bitSetCase(Value, #X, COFF::X); macro 243 BCase(IMAGE_FILE_RELOCS_STRIPPED); in bitset() 244 BCase(IMAGE_FILE_EXECUTABLE_IMAGE); in bitset() 245 BCase(IMAGE_FILE_LINE_NUMS_STRIPPED); in bitset() 246 BCase(IMAGE_FILE_LOCAL_SYMS_STRIPPED); in bitset() 247 BCase(IMAGE_FILE_AGGRESSIVE_WS_TRIM); in bitset() 248 BCase(IMAGE_FILE_LARGE_ADDRESS_AWARE); in bitset() 249 BCase(IMAGE_FILE_BYTES_REVERSED_LO); in bitset() 250 BCase(IMAGE_FILE_32BIT_MACHINE); in bitset() 251 BCase(IMAGE_FILE_DEBUG_STRIPPED); in bitset() [all …]
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D | WasmYAML.cpp | 417 #define BCase(X) IO.bitSetCase(Value, #X, wasm::WASM_LIMITS_FLAG_##X) in bitset() macro 418 BCase(HAS_MAX); in bitset() 419 #undef BCase in bitset()
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