Searched refs:BO_USE_RENDERSCRIPT (Results 1 – 7 of 7) sorted by relevance
81 BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | BO_USE_SW_WRITE_OFTEN | \84 #define BO_USE_TEXTURE_MASK BO_USE_LINEAR | BO_USE_PROTECTED | BO_USE_RENDERSCRIPT | \
153 render_use_flags &= ~BO_USE_RENDERSCRIPT; in i915_add_combinations()158 texture_use_flags &= ~BO_USE_RENDERSCRIPT; in i915_add_combinations()472 if ((bo->use_flags & BO_USE_SCANOUT) && !(bo->use_flags & BO_USE_RENDERSCRIPT)) in i915_bo_map()
95 if (bo->use_flags & BO_USE_RENDERSCRIPT) { in mediatek_bo_map()
38 #define BO_USE_RENDERSCRIPT (1ull << 16) macro
105 use_flags &= ~BO_USE_RENDERSCRIPT; in amdgpu_init()
259 if (bo->use_flags & BO_USE_RENDERSCRIPT) { in rockchip_bo_map()
77 use_flags |= BO_USE_RENDERSCRIPT; in gralloc0_convert_usage()