Searched refs:BUFFER_COUNT (Results 1 – 17 of 17) sorted by relevance
97 for (i = 0; i < BUFFER_COUNT; i++) in radeon_map_framebuffer()113 for (i = 0; i < BUFFER_COUNT; i++) in radeon_unmap_framebuffer()
69 for (i = 0; i < BUFFER_COUNT; i++) { in debug_mask()102 for (i = 0; i < BUFFER_COUNT; i++) { in intelClear()
390 mask &= (1 << BUFFER_COUNT) - 1; in intelClearWithBlit()
2543 const deUint32 BUFFER_COUNT = 5u; in submitBufferCountNonZero() local2561 BUFFER_COUNT, // bufferCount; in submitBufferCountNonZero()2563 VkCommandBuffer cmdBuffers[BUFFER_COUNT]; in submitBufferCountNonZero()2575 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()2581 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()2600 BUFFER_COUNT, // commandBufferCount in submitBufferCountNonZero()2614 for (deUint32 ndx = 0; ndx < BUFFER_COUNT; ++ndx) in submitBufferCountNonZero()2636 const deUint32 BUFFER_COUNT = 2u; in submitBufferCountEqualZero() local2654 BUFFER_COUNT, // bufferCount; in submitBufferCountEqualZero()2656 VkCommandBuffer cmdBuffers[BUFFER_COUNT]; in submitBufferCountEqualZero()[all …]
220 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_free_framebuffer_data()292 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_resize_framebuffer()436 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_update_framebuffer_visual()464 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_update_framebuffer_visual()593 assert(fb->_ColorReadBufferIndex < BUFFER_COUNT); in update_color_read_buffer()944 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_print_framebuffer()
116 assert(bufferName < BUFFER_COUNT); in validate_and_init_renderbuffer_attachment()182 assert(bufferName < BUFFER_COUNT); in _mesa_remove_renderbuffer()
142 return 1 << BUFFER_COUNT; /* invalid, but not BAD_MASK */ in draw_buffer_enum_to_bitmask()162 return 1 << BUFFER_COUNT; in draw_buffer_enum_to_bitmask()212 return BUFFER_COUNT; /* invalid, but not -1 */ in read_buffer_enum_to_index()232 return BUFFER_COUNT; in read_buffer_enum_to_index()
601 for (buf = 0; buf < BUFFER_COUNT; buf++) { in _mesa_validate_framebuffer()1620 for (i = 0; i < BUFFER_COUNT; i++) { in _mesa_detach_renderbuffer()2110 for (i = 0; i < BUFFER_COUNT; i++) { in invalidate_rb()2551 for (i = 0; i < BUFFER_COUNT; i++) { in check_begin_texture_render()2575 for (i = 0; i < BUFFER_COUNT; i++) { in check_end_texture_render()
158 BUFFER_COUNT, enumerator3489 struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
799 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
2692 for (i = 0; i < BUFFER_COUNT; i++) { in check_rtt_cb()
590 BUFFER_COUNT, enumerator635 for (UINT i = 0; i < BUFFER_COUNT; i++) in DX11Operation()655 for (UINT i = 0; i < BUFFER_COUNT; ++i) in DX11Operation()690 for (UINT i = 0; i < BUFFER_COUNT; ++i) in DX11Operation()1069 for (int i = 0; i < BUFFER_COUNT; i++) in cleanup()1170 HANDLE m_sharedMemHandle[BUFFER_COUNT];1185 ID3D11Texture2D* m_pTexture[BUFFER_COUNT];1186 ID3D11Buffer* m_pBuffer[BUFFER_COUNT];1187 IDXGIKeyedMutex* m_keyedMutex[BUFFER_COUNT];
114 for (i = 0; i < BUFFER_COUNT; i++) { in nouveau_clear()
69 for (i = 0; i < BUFFER_COUNT; i++) { in debug_mask()
1188 for (int i = 0; i < BUFFER_COUNT; i++) { in intel_gles3_srgb_workaround()
102 index = BUFFER_COUNT; in attachment_to_buffer_index()221 if (idx >= BUFFER_COUNT) { in st_framebuffer_validate()274 for (idx = 0; idx < BUFFER_COUNT; idx++) { in st_framebuffer_update_attachments()