Searched refs:BYTECODE_SHIFT (Results 1 – 3 of 3) sorted by relevance
196 *backtrack_sp++ = registers[insn >> BYTECODE_SHIFT]; in RawMatch()200 registers[insn >> BYTECODE_SHIFT] = Load32Aligned(pc + 4); in RawMatch()204 registers[insn >> BYTECODE_SHIFT] += Load32Aligned(pc + 4); in RawMatch()208 registers[insn >> BYTECODE_SHIFT] = current + Load32Aligned(pc + 4); in RawMatch()212 current = registers[insn >> BYTECODE_SHIFT]; in RawMatch()216 registers[insn >> BYTECODE_SHIFT] = in RawMatch()221 backtrack_sp = backtrack_stack_base + registers[insn >> BYTECODE_SHIFT]; in RawMatch()240 registers[insn >> BYTECODE_SHIFT] = *backtrack_sp; in RawMatch()248 current += insn >> BYTECODE_SHIFT; in RawMatch()255 current += insn >> BYTECODE_SHIFT; in RawMatch()[all …]
18 uint32_t word = ((twenty_four_bits << BYTECODE_SHIFT) | byte); in Emit()
20 const int BYTECODE_SHIFT = 8; variable