Searched refs:BlitData (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1188 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,source)); in generate() 1189 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,dest)); in generate() 1190 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate() 1191 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); in generate() 1193 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData,x0)); in generate() 1194 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); in generate() 1195 Float w = *Pointer<Float>(blit + OFFSET(BlitData,w)); in generate() 1196 Float h = *Pointer<Float>(blit + OFFSET(BlitData,h)); in generate() 1198 Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); in generate() 1199 Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1d)); in generate() [all …]
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D | Blitter.hpp | 71 struct BlitData struct in sw::Blitter
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/external/swiftshader/src/Device/ |
D | Blitter.cpp | 1428 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,source)); in generate() 1429 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,dest)); in generate() 1430 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate() 1431 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); in generate() 1433 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData,x0)); in generate() 1434 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); in generate() 1435 Float w = *Pointer<Float>(blit + OFFSET(BlitData,w)); in generate() 1436 Float h = *Pointer<Float>(blit + OFFSET(BlitData,h)); in generate() 1438 Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); in generate() 1439 Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1d)); in generate() [all …]
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D | Blitter.hpp | 71 struct BlitData struct in sw::Blitter
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