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Searched refs:BoneIndices (Results 1 – 17 of 17) sorted by relevance

/external/skia/include/core/
DSkVertices.h25 struct BoneIndices { struct
116 const BoneIndices boneIndices[],
126 const BoneIndices boneIndices[],
189 BoneIndices* boneIndices(); // returns null if there are no bone indices
224 const BoneIndices* boneIndices() const { return fBoneIndices; } in boneIndices()
267 BoneIndices* fBoneIndices;
/external/skqp/include/core/
DSkVertices.h25 struct BoneIndices { struct
116 const BoneIndices boneIndices[],
126 const BoneIndices boneIndices[],
189 BoneIndices* boneIndices(); // returns null if there are no bone indices
224 const BoneIndices* boneIndices() const { return fBoneIndices; } in boneIndices()
267 BoneIndices* fBoneIndices;
/external/skia/src/core/
DSkVertices.cpp37 fBISize = hasBones ? safe.mul(vertexCount, sizeof(BoneIndices)) : 0; in Sizes()
128 fVertices->fBoneIndices = sizes.fBISize ? (BoneIndices*) ptr : nullptr; ptr += sizes.fBISize; in init()
193 SkVertices::BoneIndices* SkVertices::Builder::boneIndices() { in boneIndices()
194 return fVertices ? const_cast<BoneIndices*>(fVertices->boneIndices()) : nullptr; in boneIndices()
251 const SkVertices::BoneIndices& indices = this->boneIndices()[i]; in applyBones()
279 const BoneIndices boneIndices[], in MakeCopy()
DSkDraw_vertices.cpp163 const SkColor colors[], const SkVertices::BoneIndices boneIndices[], in drawVertices()
220 const SkVertices::BoneIndices& indices = boneIndices[i]; in drawVertices()
DSkDraw.h67 const SkColor colors[], const SkVertices::BoneIndices boneIndices[],
/external/skqp/src/core/
DSkVertices.cpp37 fBISize = hasBones ? safe.mul(vertexCount, sizeof(BoneIndices)) : 0; in Sizes()
128 fVertices->fBoneIndices = sizes.fBISize ? (BoneIndices*) ptr : nullptr; ptr += sizes.fBISize; in init()
193 SkVertices::BoneIndices* SkVertices::Builder::boneIndices() { in boneIndices()
194 return fVertices ? const_cast<BoneIndices*>(fVertices->boneIndices()) : nullptr; in boneIndices()
251 const SkVertices::BoneIndices& indices = this->boneIndices()[i]; in applyBones()
279 const BoneIndices boneIndices[], in MakeCopy()
DSkDraw_vertices.cpp163 const SkColor colors[], const SkVertices::BoneIndices boneIndices[], in drawVertices()
220 const SkVertices::BoneIndices& indices = boneIndices[i]; in drawVertices()
DSkDraw.h67 const SkColor colors[], const SkVertices::BoneIndices boneIndices[],
/external/skia/experimental/nima/
DNimaActor.h119 std::vector<SkVertices::BoneIndices> fBoneIdx;
/external/skqp/experimental/nima/
DNimaActor.h119 std::vector<SkVertices::BoneIndices> fBoneIdx;
/external/skqp/gm/
Dskinning.cpp45 static const SkVertices::BoneIndices kBoneIndices[] = {
/external/skia/gm/
Dskinning.cpp45 static const SkVertices::BoneIndices kBoneIndices[] = {
/external/skqp/experimental/canvaskit/
Dcanvaskit_bindings.cpp66 using BoneIndices = SkVertices::BoneIndices; typedef
650 const BoneIndices* boneIndices = reinterpret_cast<const BoneIndices*>(biPtr); in EMSCRIPTEN_BINDINGS()
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.cpp381 const SkVertices::BoneIndices* boneIndices = mesh.fVertices->boneIndices(); in fillBuffers()
445 const SkVertices::BoneIndices& indices = boneIndices[j]; in fillBuffers()
/external/skia/modules/canvaskit/
Dcanvaskit_bindings.cpp65 using BoneIndices = SkVertices::BoneIndices; typedef
727 const BoneIndices* boneIndices = reinterpret_cast<const BoneIndices*>(biPtr); in EMSCRIPTEN_BINDINGS()
/external/skqp/docs/
DSkCanvas_Reference.bmh4200 SkVertices::BoneIndices boneIndices[] = { { 0, 0, 0, 0 },
4236 SkVertices::BoneIndices boneIndices[] = { { 0, 0, 0, 0 },
/external/skia/docs/
DSkCanvas_Reference.bmh4142 SkVertices::BoneIndices boneIndices[] = { { 0, 0, 0, 0 },
4178 SkVertices::BoneIndices boneIndices[] = { { 0, 0, 0, 0 },