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Searched refs:BufferObjectFormat (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderimage.c719 tex_format = texObj->BufferObjectFormat; in bind_image_textures()
Dtexobj.c325 obj->BufferObjectFormat = GL_R8; in _mesa_initialize_texture_object()
Dtexparam.c1545 GLenum internalFormat = texObj->BufferObjectFormat; in get_tex_level_parameter_buffer()
Dmtypes.h1061 GLenum BufferObjectFormat; member
Dget.c1037 .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat; in find_custom_value()
Dteximage.c5472 texObj->BufferObjectFormat = internalFormat; in texture_buffer_range()
/external/mesa3d/src/gallium/state_trackers/dri/
Ddri2.c1856 out->internal_format = obj->BufferObjectFormat; in dri2_interop_export_object()