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Searched refs:BuiltInObjectRayDirectionNV (Results 1 – 5 of 5) sorted by relevance

/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp532 BuiltInObjectRayDirectionNV = 5324, enumerator
/external/deqp-deps/glslang/SPIRV/
Dspirv.hpp538 BuiltInObjectRayDirectionNV = 5324, enumerator
Ddoc.cpp383 case BuiltInObjectRayDirectionNV: return "ObjectRayDirectionNV"; in BuiltInString()
DGlslangToSpv.cpp913 return spv::BuiltInObjectRayDirectionNV; in TranslateBuiltInDecoration()
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp538 BuiltInObjectRayDirectionNV = 5324, enumerator