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Searched refs:CASETYPE_CALLBACK (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fDebugTests.cpp2900 CASETYPE_CALLBACK = 0, enumerator
2911 case CASETYPE_CALLBACK: return new CallbackErrorCase(ctx, name, desc, function); in createCase()
3060 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "buffer", "Negative Buffer API … in init()
3061 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "texture", "Negative Texture API… in init()
3062 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "shader", "Negative Shader API … in init()
3063 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "fragment", "Negative Fragment A… in init()
3064 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "vertex_array", "Negative Vertex … in init()
3065 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "state", "Negative GL State API… in init()
3066 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "atomic_counter", "Negative Atomi… in init()
3067 …host->addChild(createChildCases(CASETYPE_CALLBACK, m_context, "shader_image_load", "Negative Sha… in init()
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