Searched refs:CASE_LAST (Results 1 – 8 of 8) sorted by relevance
828 CASE_LAST enumerator858 DE_ASSERT(caseType < CASE_LAST); in MixedBindingCase()1071 CASE_LAST enumerator1100 DE_ASSERT(caseType < CASE_LAST); in MixedApiCase()1291 CASE_LAST enumerator1307 DE_ASSERT(caseType < CASE_LAST); in DefaultVAOCase()1422 CASE_LAST enumerator
1447 CASE_LAST enumerator1475 DE_ASSERT(m_caseType < CASE_LAST); in NegativeCompileInterpolationCase()
1485 CASE_LAST enumerator4285 CASE_LAST enumerator4311 DE_ASSERT(m_testCase < CASE_LAST); in GeometryInvocationCase()4417 return InvocationCountShader::CASE_LAST; in mapToShaderCaseType()
1567 CASE_LAST enumerator
1660 CASE_LAST enumerator2829 CASE_LAST enumerator2850 DE_ASSERT(caseType < CASE_LAST); in ProgramInputOutputReferencedByCase()
696 CASE_LAST enumerator810 DE_STATIC_ASSERT(CASE_ONLY_2D == 0 && CASE_MIXED + 1 == CASE_LAST); in init()1257 …eType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++) in init()
540 CASE_LAST enumerator952 …eType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++) in init()
2181 CASE_LAST enumerator2255 DE_ASSERT(m_caseType < CASE_LAST); in BasicUploadCase()