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Searched refs:CLEAR_COLOR (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/egl/
DteglRenderTests.cpp75 static const tcu::Vec4 CLEAR_COLOR = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f); variable
444 …rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height)… in renderReference()
788 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts()
1020 clear(m_gl, api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL); in executeForContexts()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp69 static const tcu::Vec4 CLEAR_COLOR (0.25f, 0.5f, 0.75f, 1.0f); variable
308 const Vec4 clearColor = CLEAR_COLOR; in iterate()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp69 static const tcu::Vec4 CLEAR_COLOR (0.25f, 0.5f, 0.75f, 1.0f); variable
308 const Vec4 clearColor = CLEAR_COLOR; in iterate()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c292 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear_render_target()
547 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear()
749 BEGIN_NV04(push, NV50_3D(CLEAR_COLOR(0)), 4); in nv50_clear_buffer()
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_surface.c299 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); in nvc0_clear_render_target()
572 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); in nvc0_clear_buffer()
706 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); in nvc0_clear()