Searched refs:CLEAR_COLOR_FIXED (Results 1 – 3 of 3) sorted by relevance
64 CLEAR_COLOR_FIXED = 0, enumerator
804 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render()
108 …mebufferClearTest(tc, rc, "clear_fixed_buffer", "Fixed point color clear", CLEAR_COLOR_FIXED)); in init()