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Searched refs:ChooseL32 (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkSpriteBlitter.h35 static SkSpriteBlitter* ChooseL32(const SkPixmap& source, const SkPaint&, SkArenaAlloc*);
DSkSpriteBlitter_ARGB32.cpp94 SkSpriteBlitter* SkSpriteBlitter::ChooseL32(const SkPixmap& source, const SkPaint& paint, in ChooseL32() function in SkSpriteBlitter
DSkBlitter_Sprite.cpp195 blitter = SkSpriteBlitter::ChooseL32(source, paint, allocator); in ChooseSprite()
/external/skqp/src/core/
DSkSpriteBlitter.h35 static SkSpriteBlitter* ChooseL32(const SkPixmap& source, const SkPaint&, SkArenaAlloc*);
DSkSpriteBlitter_ARGB32.cpp94 SkSpriteBlitter* SkSpriteBlitter::ChooseL32(const SkPixmap& source, const SkPaint& paint, in ChooseL32() function in SkSpriteBlitter
DSkBlitter_Sprite.cpp193 blitter = SkSpriteBlitter::ChooseL32(source, paint, allocator); in ChooseSprite()