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Searched refs:ColNum (Results 1 – 4 of 4) sorted by relevance

/external/llvm/include/llvm/Analysis/
DCFGPrinter.h62 unsigned ColNum = 0;
68 ColNum = 0;
74 } else if (ColNum == MaxColumns) { // Wrap lines.
79 ColNum = i - LastSpace;
84 ++ColNum;
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
DCFGPrinter.h91 unsigned ColNum = 0;
97 ColNum = 0;
103 } else if (ColNum == MaxColumns) { // Wrap lines.
108 ColNum = i - LastSpace;
113 ++ColNum;
/external/swiftshader/third_party/llvm-7.0/llvm/utils/TableGen/
DPredicateExpander.cpp182 unsigned ColNum = getIndentLevel() * 2; in expandPredicate() local
183 if (OS.getColumn() < ColNum) in expandPredicate()
184 OS.PadToColumn(ColNum); in expandPredicate()
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-cov/
DSourceCoverageViewHTML.cpp29 unsigned ColNum = 0; // Record the column number. in escape() local
33 unsigned NumSpaces = Opts.TabSize - (ColNum % Opts.TabSize); in escape()
36 ColNum += NumSpaces; in escape()
40 ColNum = 0; in escape()
42 ++ColNum; in escape()