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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/PowerPC/
DPPCISelLowering.cpp11941 uint64_t CorrectElems) { in addShuffleForVecExtend() argument
11952 ShuffleMask[CorrectElems & 0xF] = Elems & 0xF; in addShuffleForVecExtend()
11954 ShuffleMask[(CorrectElems & 0xF0) >> 4] = (Elems & 0xF0) >> 4; in addShuffleForVecExtend()
11955 CorrectElems = CorrectElems >> 8; in addShuffleForVecExtend()
12055 uint64_t CorrectElems = TargetElems[TgtElemArrayIdx]; in combineBVOfVecSExt() local
12056 CorrectElems = DAG.getDataLayout().isLittleEndian() in combineBVOfVecSExt()
12057 ? CorrectElems & 0x0F0F0F0F0F0F0F0F in combineBVOfVecSExt()
12058 : CorrectElems & 0xF0F0F0F0F0F0F0F0; in combineBVOfVecSExt()
12059 if (Elems != CorrectElems) { in combineBVOfVecSExt()
12060 return addShuffleForVecExtend(N, DAG, Input, Elems, CorrectElems); in combineBVOfVecSExt()