Searched refs:CreateTextureFramebuffer (Results 1 – 2 of 2) sorted by relevance
4026 CreateTextureFramebuffer(true, false); in iterate()4033 CreateTextureFramebuffer(false, true); in iterate()4040 CreateTextureFramebuffer(true, true); in iterate()4158 void GetAttachmentParametersTest::CreateTextureFramebuffer(bool depth, bool stencil) in CreateTextureFramebuffer() function in gl4cts::DirectStateAccess::Framebuffers::GetAttachmentParametersTest
2982 void CreateTextureFramebuffer(bool depth, bool stencil);