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Searched refs:DEBUG_ALWAYS_FLUSH (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddrawpix.c184 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in _mesa_DrawPixels()
290 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in _mesa_CopyPixels()
367 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in _mesa_Bitmap()
Ddebug.c191 { "flush", DEBUG_ALWAYS_FLUSH }, /* flush after each drawing command */ in set_debug_flags()
Dmtypes.h5108 DEBUG_ALWAYS_FLUSH = (1 << 1), enumerator
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_array.c489 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in vbo_draw_arrays()
928 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in vbo_validated_drawrangeelements()
1384 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in vbo_validated_multidrawelements()
1486 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in vbo_draw_transform_feedback()
1577 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_drawarraysindirect()
1599 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_multidrawarraysindirect()
1624 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_drawelementsindirect()
1655 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_multidrawelementsindirect()
1806 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_multidrawarraysindirectcount()
1840 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) in vbo_validated_multidrawelementsindirectcount()
Dvbo_exec_api.c907 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { in vbo_exec_End()