Searched refs:DECL_TYPE (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 31 DECL_TYPE(error, GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0) 32 DECL_TYPE(void, GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0) 34 DECL_TYPE(bool, GL_BOOL, GLSL_TYPE_BOOL, 1, 1) 35 DECL_TYPE(bvec2, GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1) 36 DECL_TYPE(bvec3, GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1) 37 DECL_TYPE(bvec4, GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1) 39 DECL_TYPE(int, GL_INT, GLSL_TYPE_INT, 1, 1) 40 DECL_TYPE(ivec2, GL_INT_VEC2, GLSL_TYPE_INT, 2, 1) 41 DECL_TYPE(ivec3, GL_INT_VEC3, GLSL_TYPE_INT, 3, 1) 42 DECL_TYPE(ivec4, GL_INT_VEC4, GLSL_TYPE_INT, 4, 1) [all …]
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D | glsl_types.h | 211 #undef DECL_TYPE 212 #define DECL_TYPE(NAME, ...) \ macro 905 #undef DECL_TYPE 906 #define DECL_TYPE(NAME, ...) static const glsl_type _##NAME##_type; macro 925 #undef DECL_TYPE
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D | glsl_types.cpp | 2143 #define DECL_TYPE(NAME, ...) \ macro
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_types.cpp | 46 #define DECL_TYPE(NAME, ...) macro
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