Searched refs:DEFINE_DERIVED_FLOAT2 (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsBuiltinPrecisionTests.cpp | 2242 #define DEFINE_DERIVED_FLOAT2(CLASS, NAME, Arg0, Arg1, EXPANSION) \ macro 2279 DEFINE_DERIVED_FLOAT2(Pow, pow, x, y, exp2(y * log2(x))); 3311 DEFINE_DERIVED_FLOAT2(Mod, mod, x, y, x - y * app<Floor>(x / y));
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderBuiltinPrecisionTests.cpp | 2797 #define DEFINE_DERIVED_FLOAT2(CLASS, NAME, Arg0, Arg1, EXPANSION) \ macro 2844 DEFINE_DERIVED_FLOAT2(Pow, pow, x, y, exp2<float>(y * log2(x))); 4086 DEFINE_DERIVED_FLOAT2(Mod, mod, x, y, x - y * app<Floor32Bit>(x / y));
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