Searched refs:DeadInstrs (Results 1 – 7 of 7) sorted by relevance
63 std::set<MachineInstr *> DeadInstrs; member110 DeadInstrs.insert(&Tail); in foldOffset()166 DeadInstrs.insert(&OffsetTail); in matchLargeOffset()167 DeadInstrs.insert(&OffsetLui); in matchLargeOffset()174 DeadInstrs.insert(&OffsetTail); in matchLargeOffset()252 DeadInstrs.insert(&LoADDI); in detectAndFoldOffset()263 DeadInstrs.clear(); in runOnMachineFunction()278 for (auto *MI : DeadInstrs) in runOnMachineFunction()
45 SetVector<NodeId> getDeadInstrs() { return DeadInstrs; } in getDeadInstrs()52 SetVector<NodeId> DeadInstrs; member
140 const SetVector<NodeId> &DeadInstrs = getDeadInstrs(); in run() local153 if (!DeadInstrs.count(SA.Id)) in run()161 SetVector<NodeId> Remove = DeadInstrs; in run()
155 DeadInstrs.insert(IA.Id); in collect()
155 const SetVector<NodeId> &DeadInstrs = getDeadInstrs(); in run() local169 if (!DeadInstrs.count(SA.Id)) in run()176 SetVector<NodeId> Remove = DeadInstrs; in run()
166 DeadInstrs.insert(IA.Id); in collect()