Home
last modified time | relevance | path

Searched refs:DensePressure (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-exegesis/lib/
DAnalysis.cpp671 llvm::SmallVector<float, 32> &DensePressure) { in distributePressure() argument
675 [&DensePressure](const uint16_t A, const uint16_t B) { in distributePressure()
676 return DensePressure[A] < DensePressure[B]; in distributePressure()
678 const auto getPressureForSubunit = [&DensePressure, in distributePressure()
680 return DensePressure[Subunits[I]]; in distributePressure()
723 llvm::SmallVector<float, 32> DensePressure(SM.getNumProcResourceKinds()); in computeIdealizedProcResPressure() local
735 DensePressure[WPR.ProcResourceIdx] += WPR.Cycles; in computeIdealizedProcResPressure()
741 distributePressure(WPR.Cycles, Subunits, DensePressure); in computeIdealizedProcResPressure()
747 if (DensePressure[I] > 0.0f) in computeIdealizedProcResPressure()
748 Pressure.emplace_back(I, DensePressure[I]); in computeIdealizedProcResPressure()