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Searched refs:Dest64 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceInstMIPS32.cpp293 auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest); in InstMIPS32Mov() local
296 assert(Dest64 == nullptr || Src64 == nullptr); in InstMIPS32Mov()
304 if (Dest64 != nullptr) { in InstMIPS32Mov()
306 this->Dest = Dest64->getLo(); in InstMIPS32Mov()
307 DestHi = Dest64->getHi(); in InstMIPS32Mov()
DIceTargetLoweringARM32.h401 if (auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest)) { variable
402 Context.insert<InstFakeDef>(Dest64->getLo(), Dest);
403 Context.insert<InstFakeDef>(Dest64->getHi(), Dest);
DIceInstARM32.cpp1542 auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest); in InstARM32Mov() local
1545 assert(Dest64 == nullptr || Src64 == nullptr); in InstARM32Mov()
1547 if (Dest64 != nullptr) { in InstARM32Mov()
1549 this->Dest = Dest64->getLo(); in InstARM32Mov()
1550 DestHi = Dest64->getHi(); in InstARM32Mov()