/external/mesa3d/src/mesa/main/ |
D | enable.c | 248 !ctx->DriverFlags.NewMultisampleEnable) { in _mesa_set_multisample() 254 ctx->NewDriverState |= ctx->DriverFlags.NewMultisampleEnable; in _mesa_set_multisample() 273 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewFramebufferSRGB ? 0 : _NEW_BUFFERS); in _mesa_set_framebuffer_srgb() 274 ctx->NewDriverState |= ctx->DriverFlags.NewFramebufferSRGB; in _mesa_set_framebuffer_srgb() 311 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest; in _mesa_set_enable() 354 !ctx->DriverFlags.NewClipPlaneEnable) { in _mesa_set_enable() 359 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlaneEnable; in _mesa_set_enable() 368 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane; in _mesa_set_enable() 393 ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in _mesa_set_enable() 394 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in _mesa_set_enable() [all …]
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D | polygon.c | 65 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in cull_face() 66 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in cull_face() 116 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in front_face() 117 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in front_face() 189 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 190 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() 196 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 197 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() 208 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON); in polygon_mode() 209 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in polygon_mode() [all …]
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D | stencil.c | 160 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilFuncSeparateATI() 161 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilFuncSeparateATI() 198 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in stencil_func() 199 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in stencil_func() 220 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in stencil_func() 221 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in stencil_func() 285 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilMask() 286 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilMask() 301 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL); in _mesa_StencilMask() 302 ctx->NewDriverState |= ctx->DriverFlags.NewStencil; in _mesa_StencilMask() [all …]
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D | depth.c | 83 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in depth_func() 84 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in depth_func() 128 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in _mesa_DepthMask() 129 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in _mesa_DepthMask() 160 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH); in _mesa_DepthBoundsEXT() 161 ctx->NewDriverState |= ctx->DriverFlags.NewDepth; in _mesa_DepthBoundsEXT()
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D | multisample.c | 50 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); in _mesa_SampleCoverage() 51 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; in _mesa_SampleCoverage() 116 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); in sample_maski() 117 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; in sample_maski() 155 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); in min_sample_shading() 156 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in min_sample_shading()
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D | lines.c | 70 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in line_width() 71 ctx->NewDriverState |= ctx->DriverFlags.NewLineState; in line_width() 125 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in _mesa_LineStipple() 126 ctx->NewDriverState |= ctx->DriverFlags.NewLineState; in _mesa_LineStipple()
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D | blend.c | 231 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR); in blend_func_separate() 232 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in blend_func_separate() 391 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR); in blend_func_separatei() 392 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in blend_func_separatei() 791 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlendColor ? 0 : _NEW_COLOR); in _mesa_BlendColor() 792 ctx->NewDriverState |= ctx->DriverFlags.NewBlendColor; in _mesa_BlendColor() 836 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR); in _mesa_AlphaFunc() 837 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest; in _mesa_AlphaFunc() 884 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR); in logic_op() 885 ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp; in logic_op() [all …]
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D | viewport.c | 74 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewViewport ? 0 : _NEW_VIEWPORT); in set_viewport_no_notify() 75 ctx->NewDriverState |= ctx->DriverFlags.NewViewport; in set_viewport_no_notify() 296 ctx->NewDriverState |= ctx->DriverFlags.NewViewport; in set_depth_range_no_notify() 515 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewClipControl ? 0 : in clip_control() 517 ctx->NewDriverState |= ctx->DriverFlags.NewClipControl; in clip_control() 523 if (ctx->DriverFlags.NewPolygonState) in clip_control() 524 ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState; in clip_control()
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D | state.c | 233 if (ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT]) { in update_program_constants() 235 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT]; in update_program_constants() 250 if (ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX]) { in update_program_constants() 252 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX]; in update_program_constants()
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D | attrib.c | 1108 ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest | in _mesa_PopAttrib() 1109 ctx->DriverFlags.NewBlend | in _mesa_PopAttrib() 1110 ctx->DriverFlags.NewClipPlaneEnable | in _mesa_PopAttrib() 1111 ctx->DriverFlags.NewDepth | in _mesa_PopAttrib() 1112 ctx->DriverFlags.NewDepthClamp | in _mesa_PopAttrib() 1113 ctx->DriverFlags.NewFramebufferSRGB | in _mesa_PopAttrib() 1114 ctx->DriverFlags.NewLineState | in _mesa_PopAttrib() 1115 ctx->DriverFlags.NewLogicOp | in _mesa_PopAttrib() 1116 ctx->DriverFlags.NewMultisampleEnable | in _mesa_PopAttrib() 1117 ctx->DriverFlags.NewPolygonState | in _mesa_PopAttrib() [all …]
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D | blend.h | 166 !ctx->DriverFlags.NewBlend) { in _mesa_flush_vertices_for_blend_state() 171 ctx->NewDriverState |= ctx->DriverFlags.NewBlend; in _mesa_flush_vertices_for_blend_state()
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D | scissor.c | 51 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewScissorRect ? 0 : _NEW_SCISSOR); in set_scissor_no_notify() 52 ctx->NewDriverState |= ctx->DriverFlags.NewScissorRect; in set_scissor_no_notify() 305 ctx->NewDriverState |= ctx->DriverFlags.NewWindowRectangles; in _mesa_WindowRectanglesEXT()
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D | transformfeedback.c | 453 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in begin_transform_feedback() 473 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg; in begin_transform_feedback() 503 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in end_transform_feedback() 1243 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in pause_transform_feedback() 1287 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in resume_transform_feedback()
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D | clip.c | 88 ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane; in _mesa_ClipPlane()
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D | shaderimage.c | 600 ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; in bind_image_texture() 670 ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; in bind_image_textures()
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D | arbprogram.c | 51 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_FRAGMENT]; in flush_vertices_for_program_constants() 54 ctx->DriverFlags.NewShaderConstants[MESA_SHADER_VERTEX]; in flush_vertices_for_program_constants()
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D | bufferobj.c | 1352 ctx->DriverFlags.NewUniformBuffer, in bind_uniform_buffer() 1373 ctx->DriverFlags.NewShaderStorageBuffer, in bind_shader_storage_buffer() 1391 ctx->DriverFlags.NewAtomicBuffer, in bind_atomic_buffer() 3737 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; in bind_uniform_buffers() 3838 ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer; in bind_shader_storage_buffers() 4006 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; in bind_xfb_buffers() 4163 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; in bind_atomic_buffers()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_state_upload.c | 201 ctx->DriverFlags.NewTransformFeedback = BRW_NEW_TRANSFORM_FEEDBACK; in brw_init_state() 202 ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK; in brw_init_state() 203 ctx->DriverFlags.NewRasterizerDiscard = BRW_NEW_RASTERIZER_DISCARD; in brw_init_state() 204 ctx->DriverFlags.NewUniformBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 205 ctx->DriverFlags.NewShaderStorageBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 206 ctx->DriverFlags.NewTextureBuffer = BRW_NEW_TEXTURE_BUFFER; in brw_init_state() 207 ctx->DriverFlags.NewAtomicBuffer = BRW_NEW_UNIFORM_BUFFER; in brw_init_state() 208 ctx->DriverFlags.NewImageUnits = BRW_NEW_IMAGE_UNITS; in brw_init_state() 209 ctx->DriverFlags.NewDefaultTessLevels = BRW_NEW_DEFAULT_TESS_LEVELS; in brw_init_state() 210 ctx->DriverFlags.NewIntelConservativeRasterization = BRW_NEW_CONSERVATIVE_RASTERIZATION; in brw_init_state()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_rebase.c | 252 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in vbo_rebase_prims() 264 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in vbo_rebase_prims()
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D | vbo_split_inplace.c | 88 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in flush_vertex() 100 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in flush_vertex()
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D | vbo_context.h | 160 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in vbo_draw_method()
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D | vbo_split_copy.c | 196 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in flush() 208 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in flush()
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D | vbo_save_draw.c | 228 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in bind_vertex_list()
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D | vbo_exec_draw.c | 275 ctx->NewDriverState |= ctx->DriverFlags.NewArray; in vbo_exec_bind_arrays()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 351 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; in bufferobj_data()
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