Searched refs:DropShadowImageFilter (Results 1 – 6 of 6) sorted by relevance
92 sk_sp<DropShadowImageFilter> DropShadowImageFilter::Make(sk_sp<ImageFilter> input) { in Make()93 return sk_sp<DropShadowImageFilter>(new DropShadowImageFilter(std::move(input))); in Make()96 DropShadowImageFilter::DropShadowImageFilter(sk_sp<ImageFilter> input) in DropShadowImageFilter() function in sksg::DropShadowImageFilter99 DropShadowImageFilter::~DropShadowImageFilter() = default;101 sk_sp<SkImageFilter> DropShadowImageFilter::onRevalidateFilter() { in onRevalidateFilter()
84 class DropShadowImageFilter final : public ImageFilter {86 ~DropShadowImageFilter() override;88 static sk_sp<DropShadowImageFilter> Make(sk_sp<ImageFilter> input = nullptr);101 explicit DropShadowImageFilter(sk_sp<ImageFilter> input);
21 class DropShadowImageFilter; variable228 explicit DropShadowEffectAdapter(sk_sp<sksg::DropShadowImageFilter>);241 const sk_sp<sksg::DropShadowImageFilter> fDropShadow;
267 DropShadowEffectAdapter::DropShadowEffectAdapter(sk_sp<sksg::DropShadowImageFilter> dropShadow) in DropShadowEffectAdapter()288 fDropShadow->setMode(fShadowOnly ? sksg::DropShadowImageFilter::Mode::kShadowOnly in apply()289 : sksg::DropShadowImageFilter::Mode::kShadowAndForeground); in apply()
185 auto shadow_effect = sksg::DropShadowImageFilter::Make(); in AttachDropShadowLayerEffect()
297 auto filter = sksg::DropShadowImageFilter::Make(); in inval_test3()311 filter->setMode(sksg::DropShadowImageFilter::Mode::kShadowOnly); in inval_test3()