Searched refs:EGL_COMPOSITION_LATCH_TIME_ANDROID (Results 1 – 2 of 2) sorted by relevance
66 #define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436 macro186 frameTimes->latch = getTimestamp(EGL_COMPOSITION_LATCH_TIME_ANDROID, map, supportedValues); in populateFrameTimes()529 timestamps[EGL_COMPOSITION_LATCH_TIME_ANDROID] = TimestampInfo(true, false, 0); in executeForConfig()
509 #define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436 macro