/external/libkmsxx/kmscube/ |
D | cube-null.cpp | 13 EglState egl(EGL_DEFAULT_DISPLAY); in main_null()
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/external/deqp/framework/platform/null/ |
D | tcuNullPlatform.cpp | 53 return EGL_DEFAULT_DISPLAY; in getLegacyNative()
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/external/mesa3d/src/egl/main/ |
D | eglglvnd.c | 45 assert(native_display == (void *) EGL_DEFAULT_DISPLAY); in __eglGLVNDGetPlatformDisplay()
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D | egldisplay.c | 110 if (nativeDisplay == EGL_DEFAULT_DISPLAY) in _eglNativePlatformDetectNativeDisplay()
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/external/deqp/framework/platform/nullws/ |
D | tcuNullWSPlatform.cpp | 107 return EGL_DEFAULT_DISPLAY; in getLegacyNative()
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/external/virglrenderer/src/ |
D | virgl_egl_context.c | 182 EGL_DEFAULT_DISPLAY, NULL); in virgl_egl_init() 195 EGL_DEFAULT_DISPLAY, NULL); in virgl_egl_init()
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/external/skia/tools/gpu/gl/command_buffer/ |
D | GLTestContext_command_buffer.cpp | 37 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) macro 243 fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); in CommandBufferGLTestContext()
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/external/skqp/tools/gpu/gl/command_buffer/ |
D | GLTestContext_command_buffer.cpp | 37 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) macro 243 fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); in CommandBufferGLTestContext()
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/external/virglrenderer/tests/fuzzer/ |
D | virgl_fuzzer.c | 122 cookie.display = eglGetDisplay(EGL_DEFAULT_DISPLAY); in initialize_environment()
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/external/skqp/tools/sk_app/android/ |
D | GLWindowContext_android.cpp | 64 fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in onInitializeContext()
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/external/skia/tools/sk_app/android/ |
D | GLWindowContext_android.cpp | 64 fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in onInitializeContext()
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/external/deqp/framework/platform/raspi/ |
D | tcuRaspiPlatform.cpp | 55 EGLNativeDisplayType getLegacyNative (void) { return EGL_DEFAULT_DISPLAY; } in getLegacyNative()
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/external/deqp/framework/platform/android/ |
D | tcuAndroidPlatformCapabilityQueryJNI.cpp | 127 const eglw::EGLDisplay display = egl.getDisplay(EGL_DEFAULT_DISPLAY); in isRenderConfigSupported()
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D | tcuAndroidPlatform.cpp | 63 virtual EGLNativeDisplayType getLegacyNative (void) { return EGL_DEFAULT_DISPLAY; } in getLegacyNative()
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | EglBase14.java | 219 EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); in getEglDisplay()
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D | EglBase10.java | 264 EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); in getEglDisplay()
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/external/webrtc/webrtc/modules/audio_processing/test/android/apmtest/jni/ |
D | main.c | 84 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); in engine_init_display()
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/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/ |
D | PVRShellAPI.cpp | 96 m_EGLDisplay = eglGetDisplay((EGLNativeDisplayType)EGL_DEFAULT_DISPLAY); in ApiInitAPI() 98 m_EGLDisplay = eglGetDisplay((NativeDisplayType)EGL_DEFAULT_DISPLAY); in ApiInitAPI()
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/external/mesa3d/docs/specs/ |
D | EGL_MESA_platform_surfaceless.txt | 88 The <native_display> parameter must be EGL_DEFAULT_DISPLAY.
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
D | egl.h | 68 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) macro
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 239 eglDisplay = eglGetDisplay((EGLNativeDisplayType) EGL_DEFAULT_DISPLAY); in WinMain()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | libEGL.cpp | 146 if(display_id != EGL_DEFAULT_DISPLAY) in GetDisplay() 1264 if(native_display != (void*)EGL_DEFAULT_DISPLAY) in GetPlatformDisplay() 1284 if(native_display != (void*)EGL_DEFAULT_DISPLAY) in GetPlatformDisplay()
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/external/skia/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 176 fDisplay = get_angle_egl_display(EGL_DEFAULT_DISPLAY, type); in ANGLEGLContext()
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/external/skqp/tools/gpu/gl/egl/ |
D | CreatePlatformGLTestContext_egl.cpp | 119 fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); in EGLGLTestContext()
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/external/skqp/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 176 fDisplay = get_angle_egl_display(EGL_DEFAULT_DISPLAY, type); in ANGLEGLContext()
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