Searched refs:EGL_DEQUEUE_READY_TIME_ANDROID (Results 1 – 2 of 2) sorted by relevance
71 #define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B macro191 frameTimes->dequeueReady = getTimestamp(EGL_DEQUEUE_READY_TIME_ANDROID, map, supportedValues); in populateFrameTimes()534 timestamps[EGL_DEQUEUE_READY_TIME_ANDROID] = TimestampInfo(true, false, 0); in executeForConfig()
514 #define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B macro