Searched refs:EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID (Results 1 – 2 of 2) sorted by relevance
69 #define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439 macro189 …ameTimes->firstCompositionGpuFinished = getTimestamp(EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDRO… in populateFrameTimes()532 timestamps[EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID] = TimestampInfo(true, false, 0); in executeForConfig()
512 #define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439 macro