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Searched refs:EGL_NO_NATIVE_FENCE_FD_ANDROID (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/egl/main/
Deglsync.c94 sync->SyncFd = EGL_NO_NATIVE_FENCE_FD_ANDROID; in _eglInitSync()
103 if (sync->SyncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) in _eglInitSync()
Deglapi.c2081 RETURN_EGL_ERROR(disp, EGL_BAD_PARAMETER, EGL_NO_NATIVE_FENCE_FD_ANDROID); in eglDupNativeFenceFDANDROID()
2083 _EGL_CHECK_SYNC(disp, s, EGL_NO_NATIVE_FENCE_FD_ANDROID, drv); in eglDupNativeFenceFDANDROID()
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c2850 if (dri2_sync->base.SyncFd != EGL_NO_NATIVE_FENCE_FD_ANDROID) in dri2_egl_unref_sync()
3002 if (sync->SyncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { in dri2_dup_native_fence_fd()
3010 if (sync->SyncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { in dri2_dup_native_fence_fd()
3013 return EGL_NO_NATIVE_FENCE_FD_ANDROID; in dri2_dup_native_fence_fd()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Deglext.h518 #define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 macro
/external/mesa3d/include/EGL/
Deglext.h508 #define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 macro
/external/swiftshader/include/EGL/
Deglext.h549 #define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 macro