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Searched refs:EGL_READ (Results 1 – 16 of 16) sorted by relevance

/external/skia/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp53 #define EGL_READ 0x305A macro
158 case EGL_READ: in CurrentSurface()
208 auto rsurface = TLSCurrentObjects::CurrentSurface(EGL_READ); in context_restorer()
/external/skqp/tools/gpu/gl/command_buffer/
DGLTestContext_command_buffer.cpp53 #define EGL_READ 0x305A macro
158 case EGL_READ: in CurrentSurface()
208 auto rsurface = TLSCurrentObjects::CurrentSurface(EGL_READ); in context_restorer()
/external/deqp/framework/egl/
DegluStrUtil.inl177 case EGL_READ: return "EGL_READ";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h228 #define EGL_READ 0x305A macro
/external/skia/tools/gpu/gl/angle/
DGLTestContext_angle.cpp42 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
/external/skqp/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp45 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
/external/skqp/tools/gpu/gl/angle/
DGLTestContext_angle.cpp42 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp45 auto rsurface = eglGetCurrentSurface(EGL_READ); in context_restorer()
/external/mesa3d/include/EGL/
Degl.h103 #define EGL_READ 0x305A macro
/external/swiftshader/include/EGL/
Degl.h103 #define EGL_READ 0x305A macro
/external/deqp/modules/egl/
DteglQueryContextTests.cpp148 const EGLContext gotReadSurface = eglGetCurrentSurface(EGL_READ); in executeForContext()
/external/deqp/framework/egl/wrapper/
DeglwEnums.inl108 #define EGL_READ 0x305A macro
DeglwEnumsC.inl108 #define EGL_READ 0x305A macro
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp180 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Initialize()
208 EGLSurface currentReadSurface = eglGetCurrentSurface(EGL_READ); in Uninitialize()
/external/swiftshader/src/OpenGL/libEGL/
DlibEGL.cpp977 if(readdraw == EGL_READ) in GetCurrentSurface()
/external/mesa3d/src/egl/main/
Deglapi.c1521 case EGL_READ: in eglGetCurrentSurface()