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Searched refs:EGL_SLOW_CONFIG (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp211 static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, ""); in operator ()()
299 static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, ""); in operator ()()
/external/mesa3d/src/egl/main/
Deglconfig.c311 if (val != EGL_NONE && val != EGL_SLOW_CONFIG && in _eglValidateConfig()
609 STATIC_ASSERT(EGL_NONE < EGL_SLOW_CONFIG); in _eglCompareConfigs()
610 STATIC_ASSERT(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); in _eglCompareConfigs()
/external/deqp/framework/egl/
DegluStrUtil.inl198 case EGL_SLOW_CONFIG: return "EGL_SLOW_CONFIG";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h135 #define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ macro
/external/mesa3d/include/EGL/
Degl.h107 #define EGL_SLOW_CONFIG 0x3050 macro
/external/swiftshader/include/EGL/
Degl.h107 #define EGL_SLOW_CONFIG 0x3050 macro
/external/deqp/framework/egl/wrapper/
DeglwEnums.inl98 #define EGL_SLOW_CONFIG 0x3050 macro
DeglwEnumsC.inl98 #define EGL_SLOW_CONFIG 0x3050 macro
/external/deqp/modules/egl/
DteglQueryConfigTests.cpp310 if (!(value == EGL_NONE || value == EGL_SLOW_CONFIG || value == EGL_NON_CONFORMANT_CONFIG)) in checkCaveat()
DteglChooseConfigReference.cpp97 case EGL_SLOW_CONFIG: return 1; in getCaveatRank()
DteglChooseConfigTests.cpp386 static const EGLint caveats[] = { EGL_SLOW_CONFIG, EGL_NON_CONFORMANT_CONFIG }; in getConfigCaveat()
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c245 value = EGL_SLOW_CONFIG; in dri2_add_config()