/external/mesa3d/src/egl/main/ |
D | eglsurface.c | 57 EGLint i, err = EGL_SUCCESS; in _eglParseSurfaceAttribList() 62 return EGL_SUCCESS; in _eglParseSurfaceAttribList() 85 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 98 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 111 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 185 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 203 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 220 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() 224 if (err == EGL_SUCCESS && type == EGL_PBUFFER_BIT) { in _eglParseSurfaceAttribList() 232 if (err != EGL_SUCCESS) in _eglParseSurfaceAttribList() [all …]
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D | eglimage.c | 65 return EGL_SUCCESS; in _eglParseKHRImageAttribs() 95 return EGL_SUCCESS; in _eglParseMESADrmImageAttribs() 113 return EGL_SUCCESS; in _eglParseWLBindWaylandDisplayAttribs() 205 return EGL_SUCCESS; in _eglParseEXTImageDmaBufImportAttribs() 265 return EGL_SUCCESS; in _eglParseEXTImageDmaBufImportModifiersAttribs() 290 if (err == EGL_SUCCESS) in _eglParseImageAttribList() 294 if (err == EGL_SUCCESS) in _eglParseImageAttribList() 298 if (err == EGL_SUCCESS) in _eglParseImageAttribList() 302 if (err == EGL_SUCCESS) in _eglParseImageAttribList() 313 if (err == EGL_SUCCESS) in _eglParseImageAttribList()
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D | eglsync.c | 47 return EGL_SUCCESS; in _eglParseSyncAttribList() 52 EGLint err = EGL_SUCCESS; in _eglParseSyncAttribList() 75 if (err != EGL_SUCCESS) { in _eglParseSyncAttribList() 81 return EGL_SUCCESS; in _eglParseSyncAttribList() 112 if (err != EGL_SUCCESS) in _eglInitSync()
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D | eglcurrent.h | 113 _eglDebugReport(EGL_SUCCESS, funcName, EGL_DEBUG_MSG_WARN_KHR, __VA_ARGS__) 116 _eglDebugReport(EGL_SUCCESS, funcName, EGL_DEBUG_MSG_INFO_KHR, __VA_ARGS__)
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D | eglcurrent.c | 108 t->LastError = EGL_SUCCESS; in _eglInitThreadInfo() 227 if (errCode != EGL_SUCCESS) { in _eglInternalError() 282 if (errCode != EGL_SUCCESS) { in _eglError()
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D | eglcontext.c | 88 EGLint i, err = EGL_SUCCESS; in _eglParseContextAttribList() 91 return EGL_SUCCESS; in _eglParseContextAttribList() 403 if (err != EGL_SUCCESS) { in _eglParseContextAttribList() 603 if (err == EGL_SUCCESS && ctx->Config) { in _eglInitContext() 613 if (err != EGL_SUCCESS) in _eglInitContext()
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D | egldispatchstubs.c | 65 if (errorCode != EGL_SUCCESS) { in FetchVendorFunc() 90 return FetchVendorFunc(vendor, index, EGL_SUCCESS); in __eglDispatchFetchByCurrent()
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D | eglapi.c | 122 RETURN_EGL_ERROR(disp, EGL_SUCCESS, ret) 126 RETURN_EGL_ERROR(disp, (ret) ? EGL_SUCCESS : 0, ret) 309 return EGL_SUCCESS; in _eglConvertIntsToAttribs() 327 return EGL_SUCCESS; in _eglConvertIntsToAttribs() 422 if (_eglConvertIntsToAttribs(int_attribs, &attrib_list) != EGL_SUCCESS) in eglGetPlatformDisplayEXT() 1508 EGLint err = EGL_SUCCESS; in eglGetCurrentSurface() 1542 t->LastError = EGL_SUCCESS; in eglGetError() 1822 if (err != EGL_SUCCESS) in eglCreateSyncKHR() 2354 return EGL_SUCCESS; in eglLabelObjectKHR() 2369 RETURN_EGL_EVAL(disp, EGL_SUCCESS); in eglLabelObjectKHR() [all …]
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/external/deqp/modules/egl/ |
D | teglNegativeApiTests.cpp | 877 expectError(EGL_SUCCESS); in init() 888 expectError(EGL_SUCCESS); in init() 937 expectError(EGL_SUCCESS); in init() 943 expectError(EGL_SUCCESS); in init() 954 expectError(EGL_SUCCESS); in init() 957 expectError(EGL_SUCCESS); in init() 973 expectError(EGL_SUCCESS); in init() 976 expectError(EGL_SUCCESS); in init() 980 expectError(EGL_SUCCESS); in init() 983 expectError(EGL_SUCCESS); in init() [all …]
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D | teglClientExtensionTests.cpp | 142 else if (eglError != EGL_SUCCESS) in iterate() 200 else if (eglQueryError != EGL_SUCCESS) in iterate() 261 else if (eglQueryError != EGL_SUCCESS) in iterate()
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D | teglCreateContextTests.cpp | 101 if (context == EGL_NO_CONTEXT || err != EGL_SUCCESS) in executeForConfig() 154 else if (context == EGL_NO_CONTEXT || err != EGL_SUCCESS) in iterate()
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D | teglMultiContextTests.cpp | 156 if (context == EGL_NO_CONTEXT || error != EGL_SUCCESS) in iterate() 184 if (!result || makeCurrentError != EGL_SUCCESS) in iterate()
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D | teglImageTests.cpp | 437 …T_CALL_RET(egl.destroyImageKHR(context.getEglDisplay(), image), (EGLBoolean)EGL_TRUE, EGL_SUCCESS); in iterate() 505 …getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attribs), EGL_SUCCESS); in iterate() 537 …T_CALL_RET(egl.destroyImageKHR(context.getEglDisplay(), image), (EGLBoolean)EGL_TRUE, EGL_SUCCESS); in iterate()
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 77 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 83 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 96 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 102 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 106 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 111 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 123 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 131 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 136 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() 141 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in Initialize() [all …]
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/external/swiftshader/src/OpenGL/libEGL/ |
D | main.h | 73 egl::setCurrentError(EGL_SUCCESS); in success()
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D | libEGL.cpp | 134 if(error != EGL_SUCCESS) in GetError() 136 egl::setCurrentError(EGL_SUCCESS); in GetError() 1198 if(validationResult != EGL_SUCCESS) in CreateImage()
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/external/webrtc/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ |
D | ViEAndroidGLES20.java | 105 while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { in checkEglError() 284 while (egl.eglGetError() != EGL10.EGL_SUCCESS); in printConfig()
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/external/deqp/framework/egl/ |
D | egluDefs.cpp | 41 if (err != EGL_SUCCESS) in checkError()
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D | egluStrUtil.inl | 43 case EGL_SUCCESS: return "EGL_SUCCESS";
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/external/autotest/client/deps/glbench/src/ |
D | egl_stuff.cc | 115 CHECK_EQ(eglGetError(), EGL_SUCCESS); in CheckError()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
D | egl.h | 77 #define EGL_SUCCESS 0x3000 macro
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 101 if (iErr != EGL_SUCCESS) in TestEGLError()
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D | OGLES2HelloAPI_LinuxX11.cpp | 59 if (lastError != EGL_SUCCESS) in TestEGLError()
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/external/mesa3d/include/EGL/ |
D | egl.h | 109 #define EGL_SUCCESS 0x3000 macro
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/external/swiftshader/include/EGL/ |
D | egl.h | 109 #define EGL_SUCCESS 0x3000 macro
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