Searched refs:EMIT_COUNT_VERTEX_3 (Results 1 – 2 of 2) sorted by relevance
82 EMIT_COUNT_VERTEX_3 = 10, enumerator421 …m_vertexAttrData[3] = tcu::Vec4(((EMIT_COUNT_VERTEX_3 == -1) ? ((float)m_maxEmitCount) : ((float)E… in genVertexDataWithoutInstancing()447 (EMIT_COUNT_VERTEX_3 == -1) ? (m_maxEmitCount) : (EMIT_COUNT_VERTEX_3), in genVertexDataWithInstancing()
1205 EMIT_COUNT_VERTEX_3 = 10, enumerator1317 emitCount += (EMIT_COUNT_VERTEX_3 == -1) ? (m_maxEmitCount) : (EMIT_COUNT_VERTEX_3); in shadePrimitives()1403 …" emitCount += " << ((EMIT_COUNT_VERTEX_3 == -1) ? (maxEmitCount) : (EMIT_COUNT_VERTEX_3)) << ";\… in genGeometrySource()3781 … ((VaryingOutputCountShader::EMIT_COUNT_VERTEX_3 == -1) ? (m_maxEmitCount) : (VaryingOutputCountSh… in init()3878 …ingOutputCountShader::EMIT_COUNT_VERTEX_3 == -1) ? ((float)m_maxEmitCount) : ((float)VaryingOutput… in genVertexDataWithoutInstancing()3905 …(VaryingOutputCountShader::EMIT_COUNT_VERTEX_3 == -1) ? (m_maxEmitCount) : (VaryingOutputCountShad… in genVertexDataWithInstancing()