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Searched refs:EShMsgKeepUncalled (Results 1 – 4 of 4) sorted by relevance

/external/deqp-deps/glslang/gtests/
DTestFixture.cpp105 result = static_cast<EShMessages>(result | EShMsgKeepUncalled); in DeriveOptions()
109 result = static_cast<EShMessages>(result | EShMsgKeepUncalled); in DeriveOptions()
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h234 EShMsgKeepUncalled = (1 << 8), // for testing, don't eliminate uncalled functions enumerator
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp745 if ((messages & EShMsgKeepUncalled) != 0) in RecordProcesses()
1947 intermediate[stage]->finalCheck(*infoSink, (messages & EShMsgKeepUncalled) != 0); in linkStage()
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp812 messages = (EShMessages)(messages | EShMsgKeepUncalled); in SetMessageOptions()