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Searched refs:EldNone (Results 1 – 6 of 6) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Dlocalintermediate.h235 postDepthCoverage(false), depthLayout(EldNone), depthReplacing(false),
605 if (depthLayout != EldNone) in setDepth()
DlinkValidate.cpp207 if (depthLayout == EldNone) in mergeModes()
DintermOut.cpp1459 if (depthLayout != EldNone) in output()
DParseHelper.cpp3998 if (publicType.layoutDepth != EldNone) { in redeclareBuiltinVariable()
4826 …for (TLayoutDepth depth = (TLayoutDepth)(EldNone + 1); depth < EldCount; depth = (TLayoutDepth)(de… in setLayoutQualifier()
6172 if (identifier != "gl_FragDepth" && publicType.shaderQualifiers.layoutDepth != EldNone) in declareVariable()
/external/deqp-deps/glslang/glslang/Include/
DTypes.h386 EldNone, enumerator
1148 layoutDepth = EldNone; in init()
/external/deqp-deps/glslang/hlsl/
DhlslParseHelper.cpp6978 …for (TLayoutDepth depth = (TLayoutDepth)(EldNone + 1); depth < EldCount; depth = (TLayoutDepth)(de… in setLayoutQualifier()