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Searched refs:EshTargetSpv (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkShaderToSpirV.cpp284 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10000); in compileShaderToSpirV()
287 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10100); in compileShaderToSpirV()
290 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10200); in compileShaderToSpirV()
293 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10300); in compileShaderToSpirV()
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h145 EshTargetSpv = EShTargetSpv, // legacy spelling enumerator
/external/deqp-deps/glslang/gtests/
DTestFixture.h245 shader.setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp728 case EshTargetSpv: in TranslateEnvironment()