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Searched refs:FBO_COLOR_FORMAT (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp59 static const GLenum FBO_COLOR_FORMAT = GL_RGBA8; variable
451 …erying maximum number of samples for " << glu::getTextureFormatName(FBO_COLOR_FORMAT) << " with gl… in init()
452 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &m_numSampl… in init()
495 …GLU_CHECK_CALL(glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, FBO_COLOR_FORMAT, m… in init()
500 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &maxSampleC… in init()
502 …turned by glGetInternalformativ() for " + glu::getTextureFormatName(FBO_COLOR_FORMAT) + " is only … in init()
524 …GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, FBO_COLOR_FORMAT, m_renderWidth, m_renderHei… in init()