Searched refs:FBO_COLOR_FORMAT (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fMultisampleTests.cpp | 59 static const GLenum FBO_COLOR_FORMAT = GL_RGBA8; variable 451 …erying maximum number of samples for " << glu::getTextureFormatName(FBO_COLOR_FORMAT) << " with gl… in init() 452 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &m_numSampl… in init() 495 …GLU_CHECK_CALL(glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, FBO_COLOR_FORMAT, m… in init() 500 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &maxSampleC… in init() 502 …turned by glGetInternalformativ() for " + glu::getTextureFormatName(FBO_COLOR_FORMAT) + " is only … in init() 524 …GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, FBO_COLOR_FORMAT, m_renderWidth, m_renderHei… in init()
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