Searched refs:FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER (Results 1 – 1 of 1) sorted by relevance
317 …FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER = 0x2, //!< Declare the format of the images in the shader code enumerator325 const deUint32 flags = FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER);347 , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) in StoreTest()797 …FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER = 1 << 2, //!< Declare the format of the images in the shader … enumerator806 const deUint32 flags = FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER);831 , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) in LoadStoreTest()1310 StoreTest::FLAG_SINGLE_LAYER_BIND | StoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); in createImageStoreTests()1344 … LoadStoreTest::FLAG_SINGLE_LAYER_BIND | LoadStoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); in createImageLoadStoreTests()1383 …format, LoadStoreTest::FLAG_RESTRICT_IMAGES | LoadStoreTest::FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER)); in createImageQualifierRestrictCase()