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Searched refs:FORMAT_A32B32G32R32UI (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.cpp320 case FORMAT_A32B32G32R32UI: in read()
686 case FORMAT_A32B32G32R32UI: in write()
831 case FORMAT_A32B32G32R32UI: in read()
946 case FORMAT_A32B32G32R32UI: in write()
1037 case FORMAT_A32B32G32R32UI: in GetScale()
1095 case FORMAT_A32B32G32R32UI: in ApplyScaleAndClamp()
DSurface.hpp119 FORMAT_A32B32G32R32UI, enumerator
DSurface.cpp252 case FORMAT_A32B32G32R32UI: in write()
805 case FORMAT_A32B32G32R32UI: in read()
1615 case FORMAT_A32B32G32R32UI: return 16; in bytes()
2858 case FORMAT_A32B32G32R32UI: in isFloatFormat()
2918 case FORMAT_A32B32G32R32UI: in isUnsignedComponent()
3127 case FORMAT_A32B32G32R32UI: in isUnsignedNonNormalizedInteger()
3190 case FORMAT_A32B32G32R32UI: return 4; in componentCount()
3794 case FORMAT_A32B32G32R32UI: in selectInternalFormat()
3795 return FORMAT_A32B32G32R32UI; in selectInternalFormat()
/external/swiftshader/src/Shader/
DSamplerCore.cpp199 case FORMAT_A32B32G32R32UI: in sampleTexture()
417 case FORMAT_A32B32G32R32UI: in sampleTexture()
2619 case FORMAT_A32B32G32R32UI: in has16bitTextureFormat()
2722 case FORMAT_A32B32G32R32UI: in has8bitTextureComponents()
2766 case FORMAT_A32B32G32R32UI: in has16bitTextureComponents()
2881 case FORMAT_A32B32G32R32UI: in has32bitIntegerTextureComponents()
2918 case FORMAT_A32B32G32R32UI: in hasYuvFormat()
2988 case FORMAT_A32B32G32R32UI: return component < 3; in isRGBComponent()
DPixelRoutine.cpp2086 case FORMAT_A32B32G32R32UI: in alphaBlend()
2249 case FORMAT_A32B32G32R32UI: in writeColor()
2503 case FORMAT_A32B32G32R32UI: in writeColor()
DPixelProgram.cpp688 case FORMAT_A32B32G32R32UI: in rasterOperation()
808 case FORMAT_A32B32G32R32UI: in clampColor()
/external/swiftshader/src/OpenGL/common/
DImage.cpp352 case GL_RGBA32UI: return sw::FORMAT_A32B32G32R32UI; in SelectInternalFormat()
1450 …SSERT_OR_RETURN(internalformat == GL_RGBA32UI && getExternalFormat() == sw::FORMAT_A32B32G32R32UI); in loadImageData()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1367 case GL_UNSIGNED_INT: return sw::FORMAT_A32B32G32R32UI; in ConvertReadFormatType()
DContext.cpp3497 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32UI); in clearColorBuffer()