/external/swiftshader/src/Main/ |
D | FrameBuffer.cpp | 191 case FORMAT_A8R8G8B8: in copyRoutine() 198 case FORMAT_A8R8G8B8: in copyRoutine() 256 case FORMAT_A8R8G8B8: in copyRoutine() 316 case FORMAT_A8R8G8B8: in copyRoutine() 369 case FORMAT_A8R8G8B8: in copyRoutine() 411 case FORMAT_A8R8G8B8: in copyRoutine() 453 case FORMAT_A8R8G8B8: in copyRoutine() 547 case FORMAT_A8R8G8B8: in blend() 585 case FORMAT_A8R8G8B8: in blend()
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D | FrameBufferAndroid.cpp | 109 case HAL_PIXEL_FORMAT_BGRA_8888: format = FORMAT_A8R8G8B8; break; in lock()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 566 …if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8… in stretchRect() 567 … (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8)) in stretchRect() 662 …if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8… in stretchCube() 663 … (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8)) in stretchCube()
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D | utilities.cpp | 1292 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8R8G8B8; in ConvertReadFormatType() 2367 case sw::FORMAT_A8R8G8B8: return GL_RGBA8; in ConvertBackBufferFormat()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 363 …if((source->getInternalFormat() == FORMAT_A8R8G8B8 && dest->getInternalFormat() == FORMAT_X8R8G8B8… in stretchRect() 364 … (source->getInternalFormat() == FORMAT_X8R8G8B8 && dest->getInternalFormat() == FORMAT_A8R8G8B8)) in stretchRect()
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D | utilities.cpp | 853 case sw::FORMAT_A8R8G8B8: return GL_RGBA8_OES; in ConvertBackBufferFormat()
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D | Context.cpp | 2464 else if(renderTarget->getExternalFormat() == sw::FORMAT_A8R8G8B8 && in readPixels() 2494 else if(renderTarget->getExternalFormat() == sw::FORMAT_A8R8G8B8 && in readPixels() 2540 case sw::FORMAT_A8R8G8B8: in readPixels()
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/external/swiftshader/src/D3D8/ |
D | Direct3DSurface8.cpp | 251 case D3DFMT_A8R8G8B8: return sw::FORMAT_A8R8G8B8; in translateFormat()
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D | Direct3DDevice8.cpp | 2152 …cursor = sw::Surface::create(0, desc.Width, desc.Height, 1, 0, 1, sw::FORMAT_A8R8G8B8, false, fals… in SetCursorProperties()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Display.cpp | 161 sw::FORMAT_A8R8G8B8, in initialize() 831 return sw::FORMAT_A8R8G8B8; in getDisplayFormat()
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D | Surface.cpp | 251 return sw::FORMAT_A8R8G8B8; in getClientBufferFormat()
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D | Config.cpp | 62 case sw::FORMAT_A8R8G8B8: in Config()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.cpp | 359 case D3DFMT_A8R8G8B8: return sw::FORMAT_A8R8G8B8; in translateFormat()
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D | Direct3DDevice9.cpp | 1839 update.sourceFormat = sw::FORMAT_A8R8G8B8; in GetRenderTargetData() 1841 update.destFormat = sw::FORMAT_A8R8G8B8; in GetRenderTargetData() 2663 cursor = sw::Surface::create(nullptr, width, height, 1, 0, 1, sw::FORMAT_A8R8G8B8, false, false); in SetCursorProperties()
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/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 144 case FORMAT_A8R8G8B8: in write() 562 case FORMAT_A8R8G8B8: in read() 1581 case FORMAT_A8R8G8B8: return 4; in bytes() 2808 case FORMAT_A8R8G8B8: in isFloatFormat() 2902 case FORMAT_A8R8G8B8: in isUnsignedComponent() 2987 case FORMAT_A8R8G8B8: in isSRGBreadable() 3014 case FORMAT_A8R8G8B8: in isSRGBwritable() 3160 case FORMAT_A8R8G8B8: return 4; in componentCount() 3755 return FORMAT_A8R8G8B8; in selectInternalFormat() 3814 case FORMAT_A8R8G8B8: in selectInternalFormat() [all …]
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D | Blitter.cpp | 93 case FORMAT_A8R8G8B8: in fastClear() 263 case FORMAT_A8R8G8B8: in read() 438 case FORMAT_A8R8G8B8: in write() 992 case FORMAT_A8R8G8B8: in GetScale()
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D | Surface.hpp | 85 FORMAT_A8R8G8B8, enumerator
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 202 case FORMAT_A8R8G8B8: in sampleTexture() 430 case FORMAT_A8R8G8B8: in sampleTexture() 1786 case FORMAT_A8R8G8B8: in sampleTexel() 2623 case FORMAT_A8R8G8B8: in has16bitTextureFormat() 2675 case FORMAT_A8R8G8B8: in has8bitTextureComponents() 2770 case FORMAT_A8R8G8B8: in has16bitTextureComponents() 2836 case FORMAT_A8R8G8B8: in has32bitIntegerTextureComponents() 2922 case FORMAT_A8R8G8B8: in hasYuvFormat() 2992 case FORMAT_A8R8G8B8: return component < 3; in isRGBComponent()
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D | PixelRoutine.cpp | 1017 case FORMAT_A8R8G8B8: in readPixel() 1405 case FORMAT_A8R8G8B8: in writeColor() 1455 case FORMAT_A8R8G8B8: in writeColor() 1653 case FORMAT_A8R8G8B8: in writeColor() 1659 if((state.targetFormat[index] == FORMAT_A8R8G8B8 && bgraWriteMask != 0x0000000F) || in writeColor() 1677 if((state.targetFormat[index] == FORMAT_A8R8G8B8 && bgraWriteMask != 0x0000000F) || in writeColor()
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D | PixelProgram.cpp | 641 case FORMAT_A8R8G8B8: in rasterOperation() 783 case FORMAT_A8R8G8B8: in clampColor()
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D | PixelPipeline.cpp | 316 case FORMAT_A8R8G8B8: in rasterOperation()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 424 case GL_BGRA8_EXT: return sw::FORMAT_A8R8G8B8; in SelectInternalFormat() 1236 case sw::FORMAT_A8R8G8B8: return GL_BGRA8_EXT; in getClientBufferInternalFormat() 1465 ASSERT_OR_RETURN(internalformat == GL_BGRA8_EXT && getExternalFormat() == sw::FORMAT_A8R8G8B8); in loadImageData()
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