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Searched refs:FORMAT_DXT1 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DSurface8.cpp242 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp348 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
/external/swiftshader/src/Renderer/
DSurface.hpp124 FORMAT_DXT1, enumerator
DSurface.cpp1153 case FORMAT_DXT1: in lockRect()
1617 case FORMAT_DXT1: return 2; // Column of four pixels in bytes()
1734 case FORMAT_DXT1: in pitchB()
1816 case FORMAT_DXT1: in sliceB()
1896 case FORMAT_DXT1: decodeDXT1(destination, source); break; // FIXME: Check destination format in update()
2997 case FORMAT_DXT1: in isSRGBreadable()
3043 case FORMAT_DXT1: in isCompressed()
3862 case FORMAT_DXT1: in selectInternalFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp406 case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: return sw::FORMAT_DXT1; in SelectInternalFormat()
407 case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: return sw::FORMAT_DXT1; in SelectInternalFormat()