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Searched refs:FRAG_RESULT_STENCIL (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_from_mesa.c190 case FRAG_RESULT_STENCIL: in tgsi_get_gl_frag_result_semantic()
/external/mesa3d/src/compiler/
Dshader_enums.c260 ENUM(FRAG_RESULT_STENCIL), in gl_frag_result_name()
Dshader_enums.h583 FRAG_RESULT_STENCIL = 1, enumerator
/external/mesa3d/src/mesa/state_tracker/
Dst_program.c847 if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) { in st_translate_fragment_program()
850 outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs; in st_translate_fragment_program()
852 outputsWritten &= ~(1 << FRAG_RESULT_STENCIL); in st_translate_fragment_program()
872 case FRAG_RESULT_STENCIL: in st_translate_fragment_program()
Dst_glsl_to_tgsi.cpp2919 (l_src.index == FRAG_RESULT_DEPTH || l_src.index == FRAG_RESULT_STENCIL)) { in emit_block_mov()
2970 variable->data.location == FRAG_RESULT_STENCIL)) { in visit()
2977 assert(variable->data.location == FRAG_RESULT_STENCIL); in visit()
/external/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp379 if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) in emit_single_fb_write()
418 if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) { in emit_fb_writes()
Dbrw_fs_nir.cpp3184 else if (l == FRAG_RESULT_STENCIL) in alloc_frag_output()
Dbrw_fs.cpp6802 shader->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL); in brw_compile_fs()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1218 add_output(FRAG_RESULT_STENCIL, int_t, "gl_FragStencilRefARB"); in generate_fs_special_vars()
1225 add_output(FRAG_RESULT_STENCIL, int_t, "gl_FragStencilRefAMD"); in generate_fs_special_vars()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c487 else if (variable->data.location == FRAG_RESULT_STENCIL) in si_lower_nir()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm.c642 BITFIELD64_BIT(FRAG_RESULT_STENCIL) | in brw_fs_precompile()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c258 color_out->data.location = FRAG_RESULT_STENCIL; in build_nir_copy_fragment_shader_stencil()
Dradv_meta_blit2d.c597 color_out->data.location = FRAG_RESULT_STENCIL; in build_nir_copy_fragment_shader_stencil()
/external/mesa3d/src/amd/common/
Dac_nir_to_llvm.c6536 } else if (i == FRAG_RESULT_STENCIL) { in handle_fs_outputs_post()