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Searched refs:FallThroughBlock (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/PowerPC/
DPPCBranchCoalescing.cpp144 MachineBasicBlock *FallThroughBlock; // Fall-through if branch not taken member
210 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()
215 FallThroughBlock = nullptr; in clear()
319 Cand.FallThroughBlock = Succ; in canCoalesceBranch()
499 else if (!TargetRegion.FallThroughBlock->empty() || in validateCandidates()
500 !SourceRegion.FallThroughBlock->empty()) in validateCandidates()
677 SourceRegion.BranchBlock->removeSuccessor(SourceRegion.FallThroughBlock); in mergeCandidates()
697 assert(TargetRegion.FallThroughBlock->empty() && in mergeCandidates()
702 TargetRegion.FallThroughBlock->transferSuccessorsAndUpdatePHIs( in mergeCandidates()
703 SourceRegion.FallThroughBlock); in mergeCandidates()
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