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Searched refs:FallbackBB (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Transforms/Instrumentation/
DDataFlowSanitizer.cpp1097 BasicBlock *FallbackBB = BasicBlock::Create(*DFS.Ctx, "", F); in loadShadow() local
1098 IRBuilder<> FallbackIRB(FallbackBB); in loadShadow()
1131 BranchInst *LastBr = BranchInst::Create(FallbackBB, FallbackBB, ShadowsEq); in loadShadow()
1133 DT.addNewBlock(FallbackBB, Head); in loadShadow()
1145 LastBr = NextIRB.CreateCondBr(ShadowsEq, FallbackBB, FallbackBB); in loadShadow()
1151 Shadow->addIncoming(FallbackCall, FallbackBB); in loadShadow()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Instrumentation/
DDataFlowSanitizer.cpp1208 BasicBlock *FallbackBB = BasicBlock::Create(*DFS.Ctx, "", F); in loadShadow() local
1209 IRBuilder<> FallbackIRB(FallbackBB); in loadShadow()
1242 BranchInst *LastBr = BranchInst::Create(FallbackBB, FallbackBB, ShadowsEq); in loadShadow()
1244 DT.addNewBlock(FallbackBB, Head); in loadShadow()
1256 LastBr = NextIRB.CreateCondBr(ShadowsEq, FallbackBB, FallbackBB); in loadShadow()
1262 Shadow->addIncoming(FallbackCall, FallbackBB); in loadShadow()