Searched refs:FramesNum (Results 1 – 2 of 2) sorted by relevance
91 uint32_t FramesNum = Info.getNumberOfFrames(); in operator <<() local92 if (FramesNum == 0) { in operator <<()96 for (uint32_t i = 0; i < FramesNum; i++) in operator <<()
101 uint32_t FramesNum = Info.getNumberOfFrames(); in operator <<() local102 if (FramesNum == 0) { in operator <<()106 for (uint32_t i = 0; i < FramesNum; i++) in operator <<()