Searched refs:GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (Results 1 – 11 of 11) sorted by relevance
22 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
686 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
73 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; in PVRTGetOGLES2TextureFormat()458 …=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG && eTextureInternalFormat<=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG) in PVRTTextureLoadFromPointer()478 …GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG || eTextureInternalFormat==GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG); in PVRTTextureLoadFromPointer()1194 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: in PVRTTextureFormatGetBPP()
86 glInternalFormat=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; in PVRTGetOGLES3TextureFormat()853 …=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG && eTextureInternalFormat<=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG) in PVRTTextureLoadFromPointer()873 …GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG || eTextureInternalFormat==GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG); in PVRTTextureLoadFromPointer()
944 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG";1786 case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: return "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG";
776 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
802 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
438 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
980 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
2262 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro
2318 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 macro